

Check out our guide to DB12 in Summoners War for the best strategy and a viable team to succeed. DB12 was recently added to Summoners War with the "The Shift" update. This stage is more difficult than the others as the level increases in difficulty.
In the Dragon's Lair, two levels have been added (DB11 and DB12) as in the other two dungeons of the Cairos Dungeon. The difficulty is obviously increased in DB12, but is still easily accessible.
DB12 is like GB12 and NB12 in that it allows you to obtain 6-star runesexclusively in this stage. In addition, the drop rate of legendary 6-star runes is 2.5 times higher than in DB10.
This will require a well-run team and strategic play, taking into account the different boss mechanics.
Let's take a look at the different waves of the DB12 in order to establish the best possible strategy.
In the first wave of DB12, you will have to face 4 crystals that will inflict heavy damage on the team. This means that you will have to play quickly to control them.
You will have to face the mini-boss of this DB12 which is accompanied by two crystals and inflicts heavy damage. Let's take a look at the attacks he has.
Photo | Competence | Description |
---|---|---|
![]() | Firebolt | Shoots an arrow of fire at the enemy |
![]() | Rain of Fire | Burns enemies and deals continuous damage for 3 turns with a 25% chance |
![]() | Fire Breathing | Attacks all enemies and increases the pause time of the enemies' skills to the maximum |
Once the DB12 mini-boss is killed, you will have to face five crystals again. As with wave one, they must be exterminated quickly so that the team involved does not take heavy damage.
The DB12 boss is very complicated to play if you don't have the right strategy. You'll need good support and good nuker to take him down quickly. Here is the list of his skills.
Photo | Competence | Description |
---|---|---|
![]() | Furious Roar | Attacks all enemies and deals continuous damage for 3 rounds. In addition, the damage increases according to the number of harmful effects on the enemies |
![]() | Disaster | If a tower is destroyed, the dragon counterattacks the responsible enemy with a deadly attack |
![]() | Dragon's Fury (passive) | greatly increases the attack when your HP is below 30%. |
The strategy for defeating DB12 in Summoners War remains the same as for DB10. Let's take a look at the team you can use to defeat DB12 easily.
You need to find a team that can complement each other and deal heavy damage to the different waves and the DB12 boss. Here is an example of a team for GB12 in Summoners War:
Photo | Name | Runages |
---|---|---|
![]() | Verdehile | It increases the attack gauge of all allies by 20% with each critical hit. It is rune in Quick/Blade in VIT/TXCRIT%/PV%. It must be played first! |
![]() | Fran | This monster will be the healer of your team. It rune in Violent/Energy in VIT/PV%/PV%. |
![]() | Loren | It will reduce the attack gauge and defence but also remove the beneficial effects on its skill 2. It is rune in Violent/Energy in VIT/PV%/PV%. |
![]() | Raoq (2nd awakening) | It rune in Violent/Blade in ATK%/DCC%/ATK%. It is also better to awaken him a second time, as with Kro . Thanks to his skills, he will be able to attack with another monster that can inflict enormous damage. |
![]() | Kro (2nd awakening) | Kro is certainly one of the monsters that will inflict the most damage thanks to his skill 3. He can be rune in Rage/Blade or in Rage/Combat in ATK%/DCC%/ATK%. |
This team has the advantage of being farmable which can make it easier to obtain these monsters. It will be necessary to respect the second awakenings to increase the results!
Thanks to this guide, you can now farm the DB12 runes in Summoners War without any worries! Don't hesitate to check out our other tips on Summoners War dungeons!
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1 Comments
This build was not reliable for me. I used Lulu instead of Kro for reliability. It's slow but it works.